Opengl high dpi

Web7 de ago. de 2016 · /* Output */ GetDisplayDPI () returned -1 Error: DDPI: -1 HDPI: -1 VDPI: -1 Not Retina I also tried comparing the OpenGL drawable size with the SDL window size, but SDL_GetWindowSize (SDL_Window, *int, *int) is returning 0s, too. That code is bellow, followed by the output. WebThere is DearImgui library with autolayouting. Any additional functionality than drawing the controls at different states and getting input results must be managed on user side, that includes HighDPI or even the events-based game loop; raylib provides functions for that. bart9h • 9 mo. ago.

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Web10 de abr. de 2024 · This time he gives some love to the still thriving OpenGL gang, bringing all the goodies of AccelerateDMA, which we discussed in the last report. This means that OpenGL users, especially those with Fermi and Kepler GPUs, can enjoy the speed boost of this pseudo-Y.F.C. 2 change, making games such as Metroid Prime … WebTo add an application to Radeon Settings within the Gaming section, click on Add > Browse. Find and select the application to add to Radeon Settings and click Open . The application should now appear in the Gaming sections of Radeon Settings. Click on the application tile to customize its graphics settings. dwane alan smith https://myaboriginal.com

High DPI Qt Qt Documentation (Pro) - Felgo

WebGo to Settings Manager > Appearance > Fonts > Custom DPI setting and change from 96 to 192 Set the environment variable GDK_DPI_SCALE=0.5 to un-scale some fonts that would be scaled twice. The steps above would set 2x scaled resolution for Xfce and other GTK 3 applications. Scaling for Qt 5 applications should be set manually, see #Qt 5. http://lwjgl.org/wiki/index.php?title=Using_High_DPI_Mode Web11 de dez. de 2016 · You can get the display zoom that corresponds to this number by dividing it by “96”, which is the default DPI in Windows. For example, if I set the display zoom in control panel to 200%, then GetDpiForWindow () will return 192. If I divide 192 by 96, that gives me “2.0”, which is the display zoom (corresponding to 200%). crystal clear cheats

Properly working with High-DPI screen on Windows …

Category:Different approaches of tackling high DPI issues for Qt and ...

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Opengl high dpi

c++ - SDL Detect High DPI/Retina Display - Stack Overflow

Web29 de dez. de 2024 · I'd like my GUI to properly adapt to high-DPI screens, and am unsure of how to do this right. So far, I've adapted the SDL2/OpenGL3 sample in the following … It means that if driver creates one or more additional threads to render OpenGL, each thread will have different dpi awareness level. So there are three solutions: Use old SetProcessDpiAwareness (PROCESS_PER_MONITOR_DPI_AWARE) function from Windows 8.1 and call EnableNonClientDpiScaling (hWnd) in WM_NCCREATE message;

Opengl high dpi

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WebProperly handling HighDPI on MacOS with SDL and OpenGL Asked 4 years, 4 months ago Modified 4 years, 4 months ago Viewed 843 times 7 My attempts at High-DPI rendering on MacOS for my game, Bitfighter, always end up … Web18 de jan. de 2024 · My assumption on why the dpi scaling does not work is because you use OpenGL widget as your viewport. From Qt docs: Applications mostly work with …

Web15 de abr. de 2016 · It seems like the best approach is to have the GUI elements maintain the same physical size regardless of the screen it is displayed on.It seems that Windows … Web23 de ago. de 2024 · In one of my project, a bit of resolution seems to be lost when scaling (150%). It is plotting a complicated graph for signal processing. We are thinking whether we can just plot the graph according to the scaling factor (e.g. running the math calculation ourslef and generate a graph double the size for high resolution etc) and not to scale this …

Web13 de abr. de 2024 · When running Fusion 360 on a system with a high-resolution screen, various display performance issues occur: User Interface Scaling is off (Text or Icons are too large or small). Dialog boxes are out of place or incorrectly sized. Display flashing. 3D Model in the workspace appears all black or white. Resolution is too low so toolbar icons are … Web4 de jun. de 2024 · Optimizing OpenGL for High Resolution OpenGL is a pixel-based API so the NSOpenGLView class does not provide high-resolution surfaces by default. …

Web10 de dez. de 2024 · That looks like it might be what's happening to your OpenGL app. The simplest way to do this is to add a call to SetProcessDPIAware () during your program's startup, before creating the window. You might also want to increase the hard-coded width and height values.

Web25 de jan. de 2024 · When I enable docking and viewports and I switch SDL2 to high dpi mode I was able to use the fix by @krupkat for successful rendering. BUT my mouse interaction is still broken. In the following screenshot you see where my mouse is pointing (approximated with the red arrow) and you see the mouse position identified by ImGui by … crystal clear cat litterWebNVIDIA has created a special tool for GeForce GPUs to accelerate Windows Remote Desktop streaming with GeForce drivers R440 or later. Download and run the executable … crystal clear cellophane bagsWeb7 de fev. de 2016 · High-DPI Awareness : Ready for testing in the dpi-aware branch, awaiting feedback. An OpenGL Rendering Widget : Can be generalized as an embedded native widget, which users could then use to insert their custom OpenGL, DirectX or something-else widget. Not implemented yet, probably needs investigation first. … crystal clear cereal containersWeb2 de nov. de 2024 · DPI unaware applications render at a fixed DPI value of 96 (100%). Whenever these applications are run on a screen with a display scale greater than 96 DPI, Windows will stretch the application bitmap to … dwand yog methodWeb2 de nov. de 2024 · DPI unaware applications render at a fixed DPI value of 96 (100%). Whenever these applications are run on a screen with a display scale greater than 96 … crystal clear chichesterWebOpenGL is no longer in active development: whereas between 2001 and 2014 OpenGL specification was updated mostly on a yearly basis, with two releases (3.1 and 3.2) taking place in 2009 and three (3.3, 4.0 and 4.1) … crystal clear chlorinatorhttp://opengl.org/ crystal clear center speakers